Card game - The Velvet Ledger
Hi everyone! I’ve been lurking for a while, but recently I was following @Buckaroo 2 's Journey and he talked about a card game he enjoyed. It struck me as…
Hi everyone! I’ve been lurking for a while, but recently I was following @Buckaroo 2 ‘s Journey and he talked about a card game he enjoyed. It struck me as a great concept, so I created one tailored for TullyGirl and me. It’s still early days with play-testing; we’ve only pulled eight cards so far. Feel free to join in if you want to test it out alongside us—I’ll certainly appreciate your input. My first card was the Ace of Spades (which cuts down on future draws and limits chastity chatter). It’s not exactly a cheerful start, but surprisingly it worked well and perhaps prevented me from overwhelming TG with all my excitement—a tendency I have! I intended to attach the PDF so you can tweak it for your needs, but this forum doesn’t support direct PDF uploads. If editing is important to you, let me know and I’ll find a way to send it over. It’s sized for 11x17 paper. Best, TullyBoy
Hmm... I notice it has shrunk down so much that it’s hard to read. Here is the text:) (Updated after some more play-testing) THE VELVET LEDGER A secret invitation to connection Hidden behind velvet curtains in a speakeasy where wagers and temptation dance through the night. Whisper the password and enter But remember The House always wins. How to Play The game assumes the Peasant King is locked and denied. Shuffle & Draw — The Keyholder Queen shuffles the deck. She draws one card daily (or as directed). She can keep it hidden or share it however she likes. Obey the Card — Follow that day’s instruction unless the card specifies a duration or future action. Unless stated otherwise, any rules apply to the Peasant King. Roll if Needed — If the card requires a die roll, use one six-sided die and follow the result. Stacking & Duration — Most restrictions stack together. When multiple durations overlap, adhere to the longest period unless another card says differently. Discarding Cards — Once played, cards go to the discard pile unless noted otherwise. Only reshuffle when you run out of draw cards. Closing Time — Whenever the Queen grants an orgasm, collect all discarded cards and reshuffle the entire deck. The House reopens tomorrow morning. No Cards, No Cum — Without a card allowing it, no orgasms are permitted. Ever. Members of the Velvet Ledger take note: all wagers stand once placed before the House… ♠ SPADES — Denial • Tension • Anticipation Use these on the day they appear or save them; the keyholder decides. Unused cards return to the deck. 2♠ Extended Sentence — Two days of no intimate touching. No card draws during this window. 3♠ The Floor Show — The King lies clothed on the floor while the Queen screens something private above him. Touching is forbidden. 4♠ The Velvet Rope — The King may watch, admire, compliment, and desire… buit cannot participate physically today. 5♠ Side Bet — The Keyholder secretly picks a restriction for the next 48 hours and can reveal it whenever she chooses. 6♠ The Ante Room — The locked player gets ready: showered, dressed, perfumed, and attentive. But the Queen decides if, when, and where intimacy happens. 7♠ Lucky Stiff — Wearing a condom for cleanup, the King strokes toward the edge. The Queen rolls the die. Roll 1-5 to ride that many edges. A roll of 6 means a ruined orgasm. 8♠ Shower Duty — Shower together while staying caged. Scrub thoroughly. 9♠ Denied at the Door — Full intimacy allowed, but stop immediately when told. 10♠ The Long Night — Sleep naked and caged tonight. J♠ Temptation — Cage comes off for heavy teasing. Edging is okay. Orgasm is forbidden. Q♠ The Queen’s Table — The Queen sets the evening's agenda, but at minimum, she herself is on the menu. K♠ A Private Room — The Keyholder dresses to seduce and tease while the locked player stays denied, only able to watch her pleasure herself. A♠ Mum’s the Word — No. No card draws. No sexual talk or chastity discussion for 1 week! ♥ HEARTS — Romance • Connection • Intimacy The King may save heart cards and play them whenever it suits him best. Love doesn’t rush, nor does it expire. 2♥ Shared Escape — Spend uninterrupted time together doing something calming and mutually enjoyable. 3♥ Woodland Walk — Take a long walk side by side. One meaningful kiss happens halfway through. 4♥ Candlelight Rule — Create a romantic vibe tonight. Kissing is allowed. 5♥ Love Letter — Write a handwritten love note. 6♥ Reading Nooky — Read together while naked. Teasing and touching are permitted. 7♥ Lucky Attention — Throughout the day, the Keyholder may claim kisses, hugs, whispered praise, or focused affection. 8♥ Bathhouse — Prepare a bath or shower. Candles encouraged. Non-sexual communication is welcome. 9♥ Last Call — Enjoy spooning while caged as you drift off to sleep together. 10♥ Date Night — Plan and execute a thoughtful date. J♥ Velvet Tax — Offer 11 sincere compliments throughout the day. Q♥ Royal Treatment — Queen-focused intimacy for 24 hours. Her favorites take precedence. K♥ The Queen’s Caress — While restrained and locked, the King receives kisses everywhere. The Queen may finish however she pleases. A♥ Karezza Night — Slow, connected intercourse focused on closeness rather than climax. No rushing allowed. ♣ CLUBS — Discipline • Ritual • Service The Keyholder Queen can hold these cards for when she feels they are needed. 2♣ Dress Code — The Keyholder chooses your outfit today. 3♣ House Advantage — Complete up to 3 chores chosen by the Keyholder. 4♣ Personal Attendant — The king is on-call for queenly favors this evening. 5♣ Mandatory Maintenance — Cage cleaning and inspection ceremony. 6♣ The Wait Staff — Wear a suit and tie while serving the Keyholder for the evening. 7♣ Lucky Service — All house laundry must be done. This card returns to the deck because... laundry is never finished! 8♣ A Hidden Key — The key stays with the keyholder today, giving her 100% cage control. 9♣ The Back Room — Roll 1d6 on the Back Room list below. 10♣ The Auction — The Keyholder offers a reward in exchange for an added restriction. Let the negotiations begin. J♣ Cleaning Crew — Serve your Queen by cleaning the room determined by dice roll. This includes wiping down baseboards. Speaking of cleaning, the next time you cum, you clean up after it too. This card RETURNS to the deck. Cleaning is never done. Q♣ Dealer’s Privilege — The Queen decides today’s discipline. K♣ After Hours — The Queen wears latex with her key ready. The King is naked and tied. Pleasure or Pain? The Queen chooses. A♣ The Creamery — A pegging-focused denial session ending in milking without orgasm. The King cleans up the spilt milk. ♦ DIAMONDS — Luxury • Reward • Temptation Use these on the day they appear or save them; the keyholder decides. Unused cards return to the deck. 2♦ Shared Dessert — Feed each other something indulgent. Messiness is acceptable. 3♦ Cocktail Hour — Dress up and share drinks or mocktails together. For a spin of the Velvet Wheel, make it a special night out with your Queen on your arm. 4♦ Velvet Touch — An evening focused entirely on sensuality and teasing. Roll the die to determine how many edges are allowed. No orgasm for the King. 5♦ The Favor — The King may beg one small indulgence. 6♦ Steamy Nights — Shared shower without restrictions. 7♦ Lucky Lounge — A cozy indulgence evening: reading together with candles and blankets, softly teasing each other. Phones off, clothes off, drinks flowing freely. 8♦ Red Lights — Extended nipple-focused teasing and attention. 9♦ Earn Your Privilege — The Keyholder selects a challenge or task. Successful completion earns the rolled reward. Roll 1d6. 10♦ Off the Clock — All active restrictions temporarily pause until morning. This card trumps everything—as interpreted by the Keyholder. J♦ Dealer’s Choice — The Keyholder invents a custom reward for the day. Q♦ Grand Entrance — The Queen wears lace and finery. She receives a very special kiss for her efforts. K♦ The Velvet Wheel — Fate decides tonight’s amusement. Roll 1d6. A♦ The Jackpot — The Queen grants celebratory orgasms for everyone involved. This is the big one! JOKERS Black Joker — Solitary Confinement — BLACK JOKER Add 1 additional week of confinement or denial. This effect cannot be cancelled by drawn cards. Discard after use. Red Joker — The Queen’s Reward — The Keyholder wants an immediate orgasm. All attention is on her. Do not discard this card. Dice Tables 9♣ The Back Room 1. 5 swats 2. 10 swats 3. No cage removal for 48 hours. 4. No card draw for 3 days. 5. Oral cleanup after the next orgasm 6. Roll again and double the punishment K♦ The Velvet Wheel 1. Extended edging session 2. Oral teasing with denial 3. Pegging-focused session 4. Ruined orgasm 5. King cleans up after the next orgasm 6. Backfire: for 1 week cards are off the table. “No Cards, No Cum.” 9♦ Earn Your Privilege 1. Long kissing session 2. Pegging session 3. Cuddling with teasing 4. Nipple play 5. Bathe together 6. Reading together naked acc J♣ Cleaning Crew 1. Master Bedroom 2. Master Bath 3. Guest Beds/Baths 4. Lanai 5. Living/Dining 6. Office/Workroom Sample Restrictions no underwear no initiating affection no comfortable seating mandatory formal behavior no dessert no unnecessary touching no complaining no teasing unless invited hands behind back while speaking no phone/game time until tasks are completed no first kisses — the Keyholder must initiate wait to be invited into bed no sitting beside the Keyholder unless invited address the Keyholder formally after dark no music/headphones without permission mandatory eye contact during conversations no speaking while the Keyholder is dressing prepare drinks/snacks before sitting down no closed doors no rushing ahead while walking together ask before using blankets/shared pillows no movies or shows alone no shoes indoors tonight remain freshly showered and groomed after 6 PM no removing the cage without ceremony no crossing legs while seated no lounging until evening tasks are complete mandatory good posture during conversations no alcohol unless invited remain within arm’s reach during designated “after hours” no interruptions while the Keyholder is reading or relaxing answer immediately when addressed no initiating physical teasing no turning down cuddling/spooning invitations no sleeping shirtless no speaking about release unless asked directly Sample Punishments polish the Keyholder’s shoes prepare and serve drinks for the evening stand while the Keyholder relaxes no speaking unless spoken to for the evening sleep caged mandatory formal posture during dinner write a short apology note additional 24 hours caged sleep at the foot of the bed prepare the bath and towels loss of one privilege for the evening mandatory “service mode” during cocktail hour clean mirrors/glass surfaces no sitting beside the Keyholder tonight mandatory quiet obedience period no blankets unless shared remain fully dressed while the Keyholder relaxes comfortably serve dessert without receiving any no eye contact during teasing no touching during movie night prepare breakfast the next morning mandatory evening cleanup duty immediate cage inspection no alcohol during cocktail hour sleep in formalwear/suit pants hold and display the key during the evening without complaint mandatory “thank you” after each instruction no music/headphones for the evening sleep with hands outside the blankets no reclining while the Keyholder is awake Atmosphere Set the mood. Dim the lights. Play your music. Pour a drink. Dress the part. This is more than a game — it’s an experience. THE HOUSE ALWAYS WINS.
I like that!!!
> Buckaroo 2 wrote: ↑Mon May 25, 2026 10:51 pm > I like that!!! THANKS! We've been continuing to play test and I've made some changes above that clean a few things up. Hope someone else has fun with it:)